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	<title>Comments on: Core Animation debug mode</title>
	<atom:link href="http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/feed/" rel="self" type="application/rss+xml" />
	<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Thu, 11 Mar 2010 09:11:45 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.5</generator>
		<item>
		<title>By: prostonik_3</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-6539</link>
		<dc:creator>prostonik_3</dc:creator>
		<pubDate>Thu, 04 Mar 2010 20:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-6539</guid>
		<description>Matt Damon on his Iraq war movie</description>
		<content:encoded><![CDATA[<p>Matt Damon on his Iraq war movie</p>
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		<title>By: Leffreedo</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-5013</link>
		<dc:creator>Leffreedo</dc:creator>
		<pubDate>Fri, 11 Dec 2009 20:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-5013</guid>
		<description>Awesome... very fantastic theme. I will blog about it as well!</description>
		<content:encoded><![CDATA[<p>Awesome&#8230; very fantastic theme. I will blog about it as well!</p>
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		<title>By: Robert Clark</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-4895</link>
		<dc:creator>Robert Clark</dc:creator>
		<pubDate>Mon, 23 Nov 2009 05:15:08 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-4895</guid>
		<description>rahlvyas - you export an environment variable before launching it from the shell or a script.  E.g.:
&#62; export CA_COLOR_OPAQUE=1
&#62; /Path/To/Simulator &#38;

I first heard of this technique Jake Behren's interview at &lt;a href="http://www.mobileorchard.com/supersized-360idev-podcast-feat-chris-heintz-mike-clark-jessica-kahn-jake-behrens-peter-bakhirev/" rel="nofollow"&gt;MobileOrchard Episode 360iDev Episode 27&lt;/a&gt;, it's great.  Some of the other debug options like "Flash updated regions" are useful when considering how drawrect: could be finetuned too.</description>
		<content:encoded><![CDATA[<p>rahlvyas - you export an environment variable before launching it from the shell or a script.  E.g.:<br />
&gt; export CA_COLOR_OPAQUE=1<br />
&gt; /Path/To/Simulator &amp;</p>
<p>I first heard of this technique Jake Behren&#8217;s interview at <a href="http://www.mobileorchard.com/supersized-360idev-podcast-feat-chris-heintz-mike-clark-jessica-kahn-jake-behrens-peter-bakhirev/" rel="nofollow">MobileOrchard Episode 360iDev Episode 27</a>, it&#8217;s great.  Some of the other debug options like &#8220;Flash updated regions&#8221; are useful when considering how drawrect: could be finetuned too.</p>
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	<item>
		<title>By: rahulvyas</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-4792</link>
		<dc:creator>rahulvyas</dc:creator>
		<pubDate>Sat, 31 Oct 2009 09:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-4792</guid>
		<description>@Eric Boehs---
can you tell me how do i set this environment variable? or if you can give me your app it will be helpful for me.</description>
		<content:encoded><![CDATA[<p>@Eric Boehs&#8212;<br />
can you tell me how do i set this environment variable? or if you can give me your app it will be helpful for me.</p>
]]></content:encoded>
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	<item>
		<title>By: Eric Boehs</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-4330</link>
		<dc:creator>Eric Boehs</dc:creator>
		<pubDate>Sat, 19 Sep 2009 03:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-4330</guid>
		<description>Yeah this is great.  Made an automator application to run this command and copied and pasted the icon from the iPhone simulator on it.  Now I have a iPhone Debug Mode Simulator application.

Thanks man.</description>
		<content:encoded><![CDATA[<p>Yeah this is great.  Made an automator application to run this command and copied and pasted the icon from the iPhone simulator on it.  Now I have a iPhone Debug Mode Simulator application.</p>
<p>Thanks man.</p>
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	<item>
		<title>By: Jake Behrens</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-4329</link>
		<dc:creator>Jake Behrens</dc:creator>
		<pubDate>Sat, 19 Sep 2009 03:03:55 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-4329</guid>
		<description>Killer trick! Thank you much for sharing. I'll definitely be using this over always having to tether a device.</description>
		<content:encoded><![CDATA[<p>Killer trick! Thank you much for sharing. I&#8217;ll definitely be using this over always having to tether a device.</p>
]]></content:encoded>
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	<item>
		<title>By: Dzamir</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-2926</link>
		<dc:creator>Dzamir</dc:creator>
		<pubDate>Wed, 01 Jul 2009 11:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-2926</guid>
		<description>With this trick, i'm building a really fast table view with grouped style and custom background images.
Thanks :-)</description>
		<content:encoded><![CDATA[<p>With this trick, i&#8217;m building a really fast table view with grouped style and custom background images.<br />
Thanks <img src='http://darknoon.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
]]></content:encoded>
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	<item>
		<title>By: iPhone Dev Tip: Core Animation debug mode &#187; señor taco’s travels</title>
		<link>http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/#comment-2875</link>
		<dc:creator>iPhone Dev Tip: Core Animation debug mode &#187; señor taco’s travels</dc:creator>
		<pubDate>Mon, 29 Jun 2009 20:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://darknoon.com/blog/?p=61#comment-2875</guid>
		<description>[...] Andrew Pouliot comes a great tip about using the Core Animation debug mode both on a touch device or in the simulator. This really [...]</description>
		<content:encoded><![CDATA[<p>[...] Andrew Pouliot comes a great tip about using the Core Animation debug mode both on a touch device or in the simulator. This really [...]</p>
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