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Code Projects: Washing Accretion

sun, september 09th, 2007

Washing Accretion

Okay, emerging from some experiments that I’ve been doing into organic forms, I created this program. It takes a long time to render because of the watercolor-style wash on the background, for which, a lot of blurring and stuff must be computer, none of which is currently on the graphics processor due to the limitations of processing.

Low-Res Movie:

I suggest that you check out the high-res version (Quicktime H.264, 9.5mb), though, as a lot of detail is lost in the web video conversion.

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wed, march 05th, 2008

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tue, march 11th, 2008

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fri, march 14th, 2008

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© 2007, Andrew Pouliot aka darknoon, in Portland, OR
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